Star Citizen CrimeStat Guide — Clear Your Crime Stat & Prison (4.5)
Clear your Star Citizen CrimeStat: how the crime system works, paying fines, hacking security terminals, prison gameplay, and going legal again (4.5).
Visual Walkthrough
Introduction to CrimeStat
CrimeStat (CS) is the system used to track a player's criminal standing within United Empire of Earth (UEE) space. It is a 5-tier rating system that determines how AI security and other players interact with you based on your record.
The Monitoring Icon
A satellite icon in the upper-left of your HUD indicates proximity to a Comm-Array. When the icon is present, all crimes are immediately reported to the UEE. If absent, crimes are only recorded if a witness (NPC or player) survives and reports it.
CrimeStat 1 & 2: Misdemeanors
Levels 1 and 2 are classified as minor infractions. Security forces will scan your ship and order you to pay fines. You are still permitted to land at lawful stations, though security presence will be more vigilant.
CrimeStat 3, 4, & 5: Felonies
Levels 3 through 5 grant 'Hostile' status. Landing permissions are revoked at all lawful stations, and station turrets will fire on sight. A global Bounty Hunter mission is generated for players to track and apprehend you.
Level 5: Public Enemy Status
At CrimeStat 5, you are designated a Public Enemy. This triggers the maximum security response, including heavy interceptors, constant security patrols, and potentially UEE Navy capital ship intervention.
List of Misdemeanors
Minor crimes that can be settled with fines include: Assault (non-lethal), Illegal Towing (using tractor beams in armistice), Parking Violations, Trespassing in restricted space, Failure to Comply with scans, and accidental Vehicular Collisions.
List of Felonies
Major crimes requiring hacking or prison time: Homicide, Aggravated Assault (attacking security), Destruction of Vehicle, Trafficking Controlled Substances (drugs), Unauthorized Interdiction (QED use), and Comm-Array Tampering.
Method A: Paying Fines
CS 1 and CS 2 can be cleared at Fine and Citation Terminals. These are located in major landing zones (New Babbage, Orison, Lorville, Area 18), Admin Offices in space stations, and the lower level of Grim HEX.
Method B: Hacking Records
Felonies (CS 3+) must be manually erased at Security Post Kareah (SPK). You will need a Cryptokey, such as a Tigerclaw, which can be purchased at Grim HEX, Cubby Blast, or New Babbage.
The Hacking Procedure
1. Infiltrate SPK and reach the central data core. 2. Insert the Cryptokey. 3. Monitor the terminal and clear 'Errors' to maintain progress. 4. Once at 100%, manually select and 'Dismiss' each individual charge.
Incarceration: Klescher Facility
If you are killed with a CrimeStat of 3 or higher by law enforcement or a bounty hunter, you are sent to the Klescher Rehabilitation Facility on Aberdeen. You must serve your time or earn merits to reduce your sentence.
Sentence Reduction: Mining & Contracts
Reduce your sentence by: 1. Mining ore (Hadite is most valuable). 2. Completing Oxygen Repair contracts in the mines. 3. Finding contraband in hidden stashes or on other inmates.
Prison Escape Procedure
1. Obtain the 4-digit code from the security office. 2. Use it to stop the ventilation fan. 3. Navigate the cave parkour. 4. Use the code again at the surface garage to get an Ursa Rover. 5. Meet a transport pilot at Barton Flats.
Post-Escape Warning
Escaping Klescher does not clear your criminal record. You will emerge with a CrimeStat 5 rating. You must still travel to Security Post Kareah and successfully hack the database to restore your lawful status.
Quick Reference
CrimeStat System & Monitoring
• CrimeStat (CS) is a 1-5 rating of criminal status in UEE space. • Monitoring Icon: A 'Satellite' icon in the upper-left HUD indicates an active Comm-Array. • Reported Crimes: All infractions are recorded if the icon is present. • Unreported Crimes: If the icon is absent, crimes only reach the database if a witness reports them.
Severity Levels and Consequences
• CS 1-2 (Misdemeanor): Minor status. Security will scan and fine the player. Landing permissions are maintained. • CS 3-5 (Felony): Hostile status. Landing is denied at UEE stations. Station turrets and security attack on sight. A public bounty is placed on the player.
Categorized Infractions
• Misdemeanors: Assault, illegal towing, parking violations, trespassing, and failure to comply with security scans. • Felonies: Homicide, destruction of vehicles, drug trafficking, unauthorized interdiction (QED use), and Comm-Array tampering.
Procedures for Clearing Records
• Clearing CS 1-2: Use 'Fine and Citation Terminals' at major landing zones (New Babbage, Lorville, Orison, Area 18), Space Stations, or Grim HEX. • Clearing CS 3-5: Manual erasure required at Security Post Kareah (SPK). Requires a Cryptokey (Tigerclaw, IcePick) and physical infiltration of the data core.
Incarceration & Rehabilitation
• Klescher Facility: Location for players killed with CS 3+. • Merit Reduction: Mining (Hadite is most valuable), repairing oxygen generators, or looting 'Merit Chits' from hidden stashes. • Escape: Requires a 4-digit code from the security office to enter the ventilation fan, navigating the cave tunnels, and retrieving a rover for pickup at Barton Flats.
Hacking Procedure: Security Post Kareah
• Step 1: Insert Cryptokey into the central terminal. • Step 2: Monitor progress and clear 'Error' prompts manually. • Step 3: At 100%, individual charges must be selected and 'Dismissed'. • Warning: Killing security while the Comm-Array is active adds new charges during the hack.